[Dev] Parabola stance on game assets

pribib pribib at bluehome.net
Fri Sep 28 02:33:24 GMT 2018


It would be a real shame for projects such as the following to not even 
be considered due to a lack of clarity as to what extent Parabola is 
implementing it's free cultural work policy.

https://github.com/rwengine/openrw
https://github.com/SFTtech/openage
https://github.com/OpenRCT2/OpenLoco
https://github.com/OpenRCT2/OpenRCT2


On 28/09/18 03:23, Josh Branning wrote:
> Re. the questions; I was going under the assumption that if it's not 
> OK it shouldn't be included in parabola.
>
> On 28/09/18 03:18, pribib wrote:
>> Perhaps the following?
>>
>> 1) OK or NOT OK to include non-free assets. (e.g. Warsow)
>>   ... and ...
>> 2) OK or NOT OK to provide programs whose primary purpose are to obtain
>> non-free assets. (e.g. OpenRA)
>>
>> 3) OK or NOT OK to provide programs whose primary purpose are to make
>> use of non-free assets. (Whether this be importing into a game engine or
>> something else, e.g. OpenMW)
>>
>>
>> While a program like wget may be able to "import assets" it should not
>> be compared to programs whose primary reason for existence is to import
>> non-free assets.
>>
>>
>> On 28/09/18 03:12, Josh Branning wrote:
>>>> I strongly urge other developers to make their opinions known as to
>>>> where the line should be drawn.
>>>
>>> Probably a consensus needs to be reached about
>>>
>>> Whether it's ...
>>>
>>> 1) OK or NOT OK to include non-free assets.
>>>  ... and ...
>>> 2) OK or NOT OK to link to non-free assets.
>>>
>>>
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>>
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