[Dev] Confusion about game data

Nicolás Reynolds fauno at endefensadelsl.org
Sat Mar 7 22:11:08 GMT 2015

Kuba Kukielka <kzer-za at cryptolab.net> writes:

> Hash: SHA256
> So what are we going to do now? Are we going to have a script that
> downloads the data and installs it (like in Debian) or are we going to
> continue distributing this?
> I would say that the best way of doing this is to distribute the game
> itself and then have an option to download the data. (The user would
> have to be warned that the images are non-free/under a non-commercial
> license)

i think this is a non-option for us...

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