[Assist] Gaming system for linux

bill-auger bill-auger at peers.community
Sun Sep 30 22:15:32 GMT 2018

On Sun, 30 Sep 2018 21:18:12 +0100 Nils wrote:
> May I also mention that rare are the free "good games".

if by "good games" you mean "cost millions to produce and is
proprietary - and only runs on proprietary hardware on proprietary
operating systems", then no, you may not mention that :) - "good"
is a relative concept - IMHO games that have all source code and
artwork sources freely distributable are inherently "better" than any
that do not - that is just my personal opinion however, yours may
differ, depending on your personal priorities

this question in the OP is asked far too often and this response, even
if offered as a lament, is essentially a straw-man argument - those
"good games" as youdeclared them are almost exclusively proprietary
commercial software - GNU and Linux were not created to be platforms
for proprietary commercial software to thrive on - they were created to
make computing widely available and unfettered by market forces;
primarily for the benefit of the users, and not necessarily software
vendors or hardware manufacturers - those "good games" of which you
speak are only good because they are extremely profitable, and that is
possible because they (and the graphics cards they target) are
extremely proprietary and encumbered by DRM mechanisms, and so the
businesses that make them can afford to pour massive resources into
their creation, licensing, and marketing (dont forget the marketing);
which over-shadows the efforts of any "indies" regardless of their
talents and hinders their momentum

for that reason alone, no one should expect GNU/Linux to run that
sort of software or to support those opaque hardware devices; nor
should that be seen as any great defect - if this disappoints anyone,
it is only due to their addiction to proprietary software and hardware;
which is itself, at the very core of how that disappointing situation
came to be in the first place, and how it is perpetuated - that very
disappointment is itself, a self-fulfilling prophecy, akin to its own

gamers who want to be "libre" are in a very lonely and conflicted
position at this point in time - people have created libre gaming
platforms, and not enough people bought into them to make them popular
and attractive enough for the "snowball effect" to kick in

thats all there is to it - this is not in any way, a failure of GNU or
Linux - if there is any failure at all, it is the failure of gamers to
reject the methodology that creates those "good games" for PCs and
proprietary PC hardware - today, that would mean *entirely* rejecting
those so-called "A A class PC games" and the proprietary PC hardware
that enables them to claim their "upper-class" status

i so tire of answering to this - the answer is simple - if you want to
play expensive proprietary video games, then buy an expensive video
game console which is designed for exactly that purpose; and dont
expect to do any real "computing" with it - if you want a freely
distributable and customizable operating system for the purpose of real
meaningful computing, then that is something entirely different - it is
not even reasonable to expect those to be the same thing

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